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Home > Forums > OpenGL ES > switching between portrait and landscape mode Page :  1 
switching between portrait and landscape mode
Hi all,
I tried the example of rotating cube in chapter 20 in windows mobile. The output window is actually occupying the whole screen. Also when I switch from portrait to landscape mode , the output is not coming properly. Can anyone tell me how the output window should not occupy entire screen(task bar should be visible) and the handling of the switching between portait and landscape modes.

thanks a lot...

Home > Forums > OpenGL ES > switching between portrait and landscape mode Page :  1 

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