GLUT|ES for Emulator |
Author :
guruma
Post Date :
2006-01-03 17:46
Posts :
23
|
Hmm i have difficulties compiling GLUT|ES and GLU|ES for using with WinCE emulator :\ Some things compile like "glutes_static.lib" and rest no :\ Can someone host whole package of libraries compiled for use with emulator?
THX in advance!
-=Guruma=- |
Author :
grant
Post Date :
2006-01-03 22:37
Posts :
117
|
Hi,
In the GLUT|ES binary package, you should find an x86 or win32 directory. You will find the dll and lib files that can be used for the emulator in that directory tree. Please let me know if you have problems finding the correct versions.
Regards,
Grant |
Author :
guruma
Post Date :
2006-01-04 01:21
Posts :
23
|
Ahhh lol i thougth that x86Rel would be to execute this GLUT|ES on PC like normal OGL : argh they should put EmuRel lol hehe thx
I coppied those libs and it compiles without error but gives error while building :(
--------------------Configuration: 08ColorAndShading - Win32 (WCE emulator) Debug--------------------
Linking...
LINK : fatal error LNK1104: cannot open file 'winmm.lib'
Error executing link.exe.
08ColorAndShading.exe - 1 error(s), 0 warning(s)
--------------------------------------
I wonder what im doing wrong, im trying to compile tut from this site. This switching to GLUT|ES makes me ill :P But Vincent doesnt support fonts and fullscreen :
-=Guruma=- |
Author :
grant
Post Date :
2006-01-04 17:54
Posts :
117
|
Hi,
You must make sure that you are using the x86 versions of everything ie. the lib and also if there are different versions for the include (header) files.
Also, if that does not help, try adding the following line :
#pragma comment(lib, "aygshell.lib")
Regards,
Grant |
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